HungryGeeks

Dead Rising Deluxe Remaster: 12 way Capcom renovates Willamette Mall

dead-rising-deluxe-remaster-12-ways-capcom-renovates-willamette-malldead-rising-deluxe-remaster-12-ways-capcom-renovates-willamette-mall

72 days. In Dead Rising, you had only a short amount of time to discover why there was a monster outbreak at Willamette Parkview Mall. It rarely felt like it could get all the unpredictable and frequently hilarious joy that could be had fighting the never-ending undead crowd using anything from a kids ‘ plastic light sword to golf balls.
So it only fitting that Capcom updated Frank West’s experience with Dead Rising Deluxe Remaster to get fans and visitors ‘ heart pumping in the best possible means…

Note: Some of the clothing featured in this article are found in the Dead Rising Deluxe Remaster Digital Deluxe Edition.
A Be Engine visual displaypiece
Presenting roll 1 of 2
Real-time lighting and shadows: The Remaster’s reborn visuals do n’t sacrifice the stylized personality of the original game, whether you’re trying to hold your nerve in the colorful food court or trying to hold your nerve between mall entrances. These dynamic effects ‘ use of powerful results keep you entertained while blending the creepy and the vibrant.
More extensive character models: Seeing Frank up close and personal highlights the significant improvements Capcom has made to the game’s stars, revealing perhaps his recognizable leather jacket’s seams and stitching. And if you’re unlucky enough to be caught out by an foe, you’ll occasionally see anything from purple bullet holes to temporary physical bleeding.
Non-Player Charactershave been graced with more information, to. Followers of Madonna the Poodle will definitely enjoy seeing her look more like a… also, poodle because annoying foe photographer Kent has some richly moving hair.
Yet the monsters have more body types and designs than monsters, which makes certain movements like Frank’s head-stepping Zombie Ride become even more funny.
Modern and classic power options
Get to grips with Frank quicker: It’s disturbing much being surrounded by hordes of the dead, but if you’re uncomfortable with Frank’s classic controls not fear. You no longer have to choose between moving and shooting, which results in much gentler gunplay. You’re in for a much more accessible and powerful struggle when you need to use your weapon in the game’s most boss battles, which are made possible by car aim support and a Heads-Up Display reticle.
You can touch a encounter button to escape from zombies if you need to manically twirl the remaining stick, but defensive moves are simpler to execute: A new devoted dodge roll button offers pain-free evasion.
And, of course, if you want to preserve the deliberate pressure of the unique, you can always revert back to the traditional power set-up, also.
Better save functionality
More bonus points: To save your game, you no longer have to go to specific locations, like the bathrooms or the security room beds. Every time you enter or exit a new area, the game automatically stops, easing the previously feared need to restart from the beginning because you were unavoidably overrun. Personally, it meant that I took more risks while circling Willamette Mall knowing that my errors would n’t suffer as badly as my exploration in the original.
Improved survivor intelligence
Improved NPC intelligence: In the original Dead Rising, Capcom addressed this in the Remaster, which made it all too easy for your fellow survivors to turn into zombie chow by getting caught on bits of the environment or not following you quickly enough. The NPCs have better pathfinding intelligence around obstacles, with some areas tweaked to make them navigate more effectively in difficult environments, despite still needing to be aware of their surroundings.
Undead aptitude: The improved AI is n’t limited to survivors, either. Any of the armed zombie cops will fire at you if you pass them. Although thankfully they’re not the best of shots – to be fair, they are aiming with undead eyeballs.
A better life seen from the perspective of
Get picture perfect: In all the zombie smashing chaos, it’s easy to forget that Frank’s only in this situation because he wants to get some world-changing snaps. With the addition of an auto focus button and the ability to tilt the camera, taking great photos has been made easier.
Better shots now earn larger ability-boosting PP, making it easier and quicker to upgrade Frank and survive a little longer in the wilds of the Mall. If the enhanced visuals were n’t excuse enough to take more pictures, better shots now earn larger ability-boosting PP.
Updated UI and quality-of-life features
Snappy status screens and HUD options: If using the improved mall is enjoyable, the same can be said for the improved UI and menus. The status screen alone is impressive, featuring Frank framed in a viewfinder, breathing, blinking and wearing whatever clothing you’ve donned him in at that moment.
You can also make the game as cinematic as you like with the wide range of tweaks that are available in the HUD. The damage bar beneath each weapon, which indicates when your equipped bludgeon will break, is a particularly handy addition. So this time if you’re caught lacking in the middle of a fight, it’s entirely your own fault.
Audio updates
All NPCS are voiced: While having the ability to change the mall’s ambient music at any time is a great mood-altering factor, the real audio game changer is found in Dead Rising Deluxe Remaster’s extensive spoken dialogue. Voice acting is ever-present, creating more intuitive and faster interactions, and making it easier to locate some survivors.
Otis is n’t as needy: VO also changes your relationship with everyone’s favorite mall janitor, Otis. Answering any of his frequently asked questions for information or new missions in the original game prevented Frank from almost anything in that situation, including defending himself. The call would end if you were attacked, and Otis would later ring back to reprimand you for cutting him off… before returning to his previous call information right away.
But now that Otis is voiced, Frank can answer and take his friend’s calls without being interrupted or concerned, and despite this, he still manages to be remarkably unfunny about it. Phew. And as a little nice bonus, if you activate the Controller Speaker option, you’ll hear his calls through the DualSense controller.
When Dead Rising Deluxe Remaster debuts on September 19 for the PS5 and features all these improvements, you wo n’t have to wait long to take in all of these additions, making it the most memorable shopping trip you’ll ever experience. Enjoy your 72 hours…

 

Exit mobile version