BANDAI NAMCO Entertainment Asia today announced that DIVINITY®: ORIGINAL SIN 2, the award-winning, BAFTA nominated role-playing-game (RPG) from Larian Studios is coming to the Xbox One® and PlayStation®4 computer entertainment system in August 2018. Following the game’s incredible success in 2017 as Metacritic’s highest scoring PC game; BANDAI NAMCO Entertainment America Inc. and BANDAI NAMCO Entertainment Europe, in partnership with Larian Studios, will bring DIVINITY: ORIGINAL SIN 2 to console players, taking them on an adventure that will enable players to go anywhere and do anything in one of the deepest RPG worlds ever created.
DIVINITY: ORIGINAL SIN 2 gives players the freedom of a sandbox RPG, encouraging improvisation and experimentation, with rules made to be bent rather than followed. The game takes place in the world of Rivellon where players can go anywhere, talk to anyone (living, dead, or non-human), and fully interact with the game world like no other RPG.
The game features six unique origin characters with full-fledged backstories, personalities, and questlines: Red Prince, a haughty but heroic lizard noble; Sebille, an elven assassin; Lohse, a possessed musician; Ifan ben-Mezd, a mercenary ex-soldier; Beast, a rebel-turned-pirate dwarf; and Fane, an undead member of the long-forgotten Eternal race. Console players diving into the world of DIVINITY: ORIGINAL SIN 2 for the first time will enjoy a user interface tailored for console play in both four-player online co-op and two-player split-screen co-op modes. Additional content updates and extra features will be announced in the weeks and months leading to the game’s launch later this year.
Development of DIVINITY: ORIGINAL SIN 2 began with a successful Kickstarter campaign in August 2016, raising over $2 million from more than 40,000 backers.
The PlayStation 4 version of DIVINITY: ORIGINAL SIN 2 will be available physically and digitally, and XBox One version will be available digitally in August 2018.