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Like a Dragon: Pirate Yakuza in Hawaii– hands-on record

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The action-adventure sport Like a Dragon: Pirate Yakuza in Hawaii, which is scheduled to debut on February 28 and features Goro Majima as the only character, is set to be released in Hawaii. Majima assumes the role of a rogue and embarks on a great sea trip after losing his recollection and being stranded on Rich Island near Hawaii. Just showcased at the Tokyo Game Show 2024, I had the opportunity to find hands-on with this highly anticipated name, and how’s my idea of the game experience.

In this hands-on demo, people control Majima as he embarks on an experience in Hawaii, engaging in wars and actions. At the start of the sport, Majima is shown traveling by fleet with his team, including Jason, his brother Noah, and Masaru, a restaurant and companion. They make a halt in Honolulu to get ready, but their aim is to travel to the fictitious area of Madlantis.
As Majima and Noah stroll along the shore, the war video begins. Unlike the RPG live-command method of Like a Dragon: Eternal Wealth, this name returns to Majima’s action-packed, violent foundations, last seen in Yakuza Kiwami 2. People may switch between two war designs, Mad Dog and Pirate, with the latter involving a transition into pirate-themed clothes.
Majima generally uses his hands and a knife for battle in the Mad Dog design. Compared to Kazuma Kiryu, Majima’s motions are considerably quicker, with lean movement and quick attacks. The ability to climb, which makes Majima able to perform air cocktails, is a distinguishing quality of this type. People can have the pleasure of launching their attacks into the air and moving forward in midair. For those who are n’t familiar with action games, the extended airtime makes it simple to execute aerial combos.
Moreover, as time passes or when Heat Actions are activated, the Madness Gauge in the bottom left corner of the screen fills up, allowing Majima to make replicas. When triggered, four gloomy duplicates of Majima seem and begin attacking local enemies. Majima spinning like a top with his replicas and kicking enemies approximately are thrilling to watch.
The Pirate design focuses on assaults using pirate-themed weapons, especially the scythe, a twisted, single-edged weapon pirates carry about in films. Mahama has the ability to use two-wield scythes to slash and perhaps explode enemies. The Charge Gun gains more energy as the key is held, and there are also options for using cable hooks. Depending on the situation, Majima can use a variety of combat strategies, including attacking from a distance or closing the gap fast with enemies.
You can change between the two fight patterns without any issues in war. Mix and match these styles to create flashy, dynamic moves that yet non-adventurers can enjoy. The Pirate design in specific, with its use of pirate-themed tools and special actions, is sure to be addictive. Related to Kiryu’s gadget-based Agent tone from Like a Dragon Gaiden: The Guy Who Erased His Title, Majima’s Pirate design offers a challenging way to fight.
After finishing the war guide, I had the freedom to explore and enjoy the different activities in Honolulu. I got to test out common characteristics like Karaoke and Boutique, along with the violent race Dragon Kart and the stunt-based supply activity, Crazy Delivery. Although these are well-known to gamers, playing Majima instead of Ichiban Kasuga gave the game a new spin.
After playing for a while, you can speak to Jason, and suddenly set foot on the island of Madlantis. It’s a lonely place known as a dispatch grave, where mafia and groups gather. The isle exudes an environment of degradation, and you’ll often get into fights with boisterous individuals. Also, there are gambling areas to enjoy activities like poker.
A fight breaks out as you gather information from the welders and head toward the table where Keith stays. Surrounded by a horde of thugs, Majima’s fight expertise really shine. When using your weapon, you can quickly and acrobatically mistake enemies using the Jealous Dog style. On the other hand, the Pirate design enables you to use two weapons to launch wide-range problems. The one-on-one struggle with Keith provides thrilling actions, as you dodge, shield, and hit at opportune moments.
While the idea of Majima becoming a rogue does look far-fetched, the game proves to be a good action-adventure knowledge. Majima’s characteristic Mad Dog persona shines through, showing that even with memory loss, he ca n’t help but enjoy the thrill of battle. When Like a Dragon: Pirate Yakuza in Hawaii releases on PS5 on February 28th, there is a lot to look forward to. 

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