Red Dead Redemption 2 launch can be deemed as a massive success for Rockstar. But that doesn’t mean that they’d pull some punches with their recent opus magnus. Red Dead Redemption 2’s Online Beta will be rolled out this week, but not everyone could join at the same time though. Probably in order to carefully manage the server’s capacity, player count would increase in trickles, with those that bought the Ultimate Edition getting into the action first. The difference is but mere days so it’s not that much of a concern.
A lot of the features sound like they would make the game somewhat similar to GTA V’s continuous online lifespan (GTA V was released on 2013). Will it harbor its modern counterpart’s controversial economic system? Probably.
Our team here in Hungrygeeks.ph is currently enjoying the expanse of late 1800’s Western America. And honestly, the game is a gargantuan task to review as a lot of its features, if mentioned, would take up a large amount of time. But it will come.
Anyhow, Rockstar’s official Press Release can be viewed below:
The Red Dead Online Beta is launching this week with early access now live. We are easing our servers and systems into handling the increasingly larger player base by scaling up the online population throughout this week – until Friday the 30th – at which point the Beta will be open to everyone with a copy of Red Dead Redemption 2. This will help ensure that our servers can handle a steadily growing volume of concurrent players in the early hours and first days of the Beta and hopefully reduce the likelihood of any server crashes during the launch week as we get things up and running. Here are the rollout specifics:
Tuesday, November 27: All Red Dead Redemption 2: Ultimate Edition owners. Please note, players who purchased the physical Ultimate Edition must redeem the Ultimate Edition code in the packaging to be eligible.
Wednesday, November 28: All players who played Red Dead Redemption 2 on October 26th according to our data.
Thursday, November 29: All players who played Red Dead Redemption 2 between October 26th to October 29th according to our data.
Friday, November 30: All players who own Red Dead Redemption 2.
We are aiming to deliver a stable and fun experience while collecting as much crucial information and feedback as possible to help us continually improve Red Dead Online. As with any Beta period, we plan to take the time necessary throughout to make Red Dead Online a complete, fun and fully-functional experience, which may take several weeks or months as we continually work to fix bugs, improve systems and implement player feedback into current or future plans.
If you encounter technical issues of any sort, please visit our dedicated Rockstar Support site to find help or report these issues. And we strongly encourage everyone to send us feedback on your experience, from ways to improve gameplay to suggestions for future content – we want to know what you like, love or dislike and what you’d like to see added, changed or implemented into Red Dead Online. Please visit reddeadonline.com/feedback to share your experiences and input with us.
Make sure you’re staying tuned here at the Rockstar Newswire for regular updates about Red Dead Online, including new content additions, features, changes, and other news about the game.
The world of Red Dead Online will be a continually expanding experience. There will also be some additions and updates throughout the Beta period. Starting this week, you can ride with friends in a Posse, set up your Camp, embark on cooperative story-based missions or go head-to-head in competitive series, find strangers throughout the world to help (or hurt), tackle spontaneous Free Roam challenges, go hunting, fishing, bond with your horse, explore with friends or on your own (but look out for ambushes), and much more.
All the while, you’ll accumulate XP through your explorations and encounters that counts towards your rank and provides added bonuses . Unlock items and improve your attributes while you progress. You can also take on Award challenges throughout your open-world experiences to earn Awards in 12 categories like combat, hunting, sharpshooter and survivalist.
Red Dead Online begins with creating your character. Detail your appearance and attributes before you set out on your journey from Sisika Penitentiary where you’ll acquire a horse, set up a Camp, hunt down a treasure, equip your first Ability Card and meet some fateful characters with a larger story to tell; one that involves chasing truth, revenge, and honor.
In Red Dead Online, your honor will shift high and low based on your decisions and behavior. You’ll shape your honor through your choices: from life or death decisions to natural interactions such as caring for your horse.
In addition to the world responding to you in subtly different ways, you’ll also notice the nature of certain missions will reveal themselves to you based on your current honor state.
Free Roam Missions
Head over to the Stranger icons throughout the map alone or with your Posse to embark on Free Roam Missions. You’ll see some familiar faces along the way, and these missions can vary based on how noble or nefarious you are – for example, an honorable gunslinger may be asked to help escort a convoy, defending it from attacking gangs or even other players’ Posses, whereas a dishonorable outlaw may be asked to help spring a felon from the law.
A Land of Opportunities
Honor also plays into this deeper cooperative strand for two to four players that we will continually build upon. In A Land of Opportunities, you’ll be faced with a multi-part series of missions, with some parts changing as your honor changes on a larger journey to seek truth and justice, or revenge.
Of course, Red Dead Online comes with all new competitive game play. The Beta includes 5 new modes at launch that are a part of a larger series of Showdowns, and you can also enter your trusted steed into races including point-to-point, lap and open races strewn across the map.
Enter one of the Showdown Series markers for fast matchmaking into a variety of modes:
Shootout & Team Shootout
Classic gunfight modes with unlimited lives. Compete to rack up the most kills before the timer runs out. Sudden death will trigger in the event of a tie: whoever gets the first kill wins.
Make it Count
A true test of resourcefulness in two game modes: use nothing but a bow and a handful of arrows or throwing knives to be the last one standing. With a gradually shrinking player area, there’s nowhere to run.
A tactical race to the top. Every kill pushes you up the scoreboard, but watch out: the closer to the top you are, the more points everyone else gets for killing you.
Work in teams to control the land. Capture a territory to start racking up points: the team with most points wins – or you can win outright by capturing every territory.
Name your Weapon
Demonstrate your personal specialty in this free-for-all or team based match: the trickier the weapon you use to land the killing blow, the more points you get.
Look out for more details and tips around all of the Red Dead Online Beta gameplay in the days ahead. And be sure to check the Companion App or log in to Social Club to see when you can jump into the Beta.
As always, we want to hear from you and we ask for your help especially during the Beta process. In addition to reporting bugs, technical issues, glitches and exploits at https://support.rockstargames.com, please continue to send us your feedback and suggestions at reddeadonline.com/feedback.
We also ask for your help in keeping Red Dead Online a fun and fair environment for everyone. Please use the in-game reporting tools to report any abusive behavior, cheating or exploits you see occurring during the Beta, or that you happen to see posted on external sites like YouTube. A friendly reminder that our longstanding copyright policy rules about posting material from Rockstar games applies now as ever – any videos encouraging cheating in any way are subject to takedown.
You may notice some areas of the in-game menus are not yet accessible or available during this early period of the Beta, such as the Red Dead Online in-game Store which will eventually open up to provide the option of purchasing gold bars to directly acquire cosmetic items like Camp décor, or a special style for your weapons.
We hope that all player progress during this early period of the Beta will be able to remain intact long term, however as with many betas for large scale online experiences such as this, there is always the chance that we may need to implement rank or other stat resets in case of issues.