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Revenge of the Savage Planet: revealing a fresh ‘90s-inspired world

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It’s been a moment, but the Savage Planet brand continues! We’re again for number two … similar persons, equal company, similar studio, but with a new name: Raccoon Logic. Originally Typhoon Studios, we actually developed Journey to the Savage Planet (originally released in 2020 and now available as part of the PlayStation Plus Game Catalog ). Then our new sci-fi co-op experience Revenge of the Savage Planet, a funny success story of adventurers entertaining themselves to suicide, is set to fire off on PS5 and PS4 in May 2025. You’ll create and modify your own habitat, discover the alien landscape, record everything, catalog everything and finally figure out how to endure. With more stars, our movie is a bigger and brighter world. With co-op from the start and a fresh third person perspective, you’ll run, leap, capture and collect your way through four radiant stars, crafting and upgrading your skills while uncovering hidden secrets within. Now we’re revealing a second, underground world filled with some… not so normal creatures, while members of our team promote insight into the design philosophies behind its creation. First, check out the video below! In this new world, exploration is still a must! There are creatures to capture, lakes to swim, mountains to climb, rails to grind, and a secret den of fun to uncover. Our fifth world features an interior lair, a stark contrast to our organic and natural open worlds, with the goal of making our world anything but predictable! Here’s some of our team to explain more: “Filled with fresh challenges, insane verticality, and unique modified creatures, this final world answers all the game’s lingering questions. “ – Studio Head, Reid Schneider “Our digital juxtaposition is a narrative vehicle to reinforce the mystery of something beyond the natural sights of our planets. We speak to Slappi’s character through this dark and dangerous lair he created. Of course, we still have all the weird and wacky alien creatures we’re known for. “ – Lead Designer, Steve Masters “The sound design went in the opposite direction as well, contrasting our instrumentation with a very digitally produced feeling. We began with a pinball machine meets game show set tone, but as it evolved, we focused on being inside a giant computer with playful 8-bit sparkles. “ – Audio Director, Cameron Jarvis “We wanted to bring entertainment value and robot toys are intriguing and fun! We looked back to various retro arcade gaming sources of inspiration to develop this nostalgic vibe. We embodied a hard surface modeling style with retro wave neon colors paying homage to 90s entertainment. “ – Art Director, Erick Bilodeau In Revenge of the Savage Planet, there are many ways to play, including online co-op with cross-play and couch co-op ( local split screen ). And if you aren’t feeling up to sitting on the same couch with another real human being, we also have single-player mode! “Our systematic design approach creates extraordinary interactions and outcomes that you can explore and experiment with. We’ve designed it into the world, the characters, your entire experience. Every time you play, you’ll discover something new and experience it differently. “ – Producer, Noemie L’Ecuyer Wishlist on PlayStation Store to stay informed of the May launch week specials, including an in-game trash panda suit and launch discount. Pre-order, purchase, and launch details to be revealed soon. Thanks for supporting the Savage Planet franchise. Revenge of the Savage Planet launches on PS5 and PS4 in May 2025. Onward and upward! 

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